Test
Aus Wiki1
(Unterschied zwischen Versionen)
| Zeile 10: | Zeile 10: | ||
| - | for (let i = 0; i < | + | for (let i = 0; i < 100; i++) { |
| - | var lx0=p0.X()-Math.sin((80-i* | + | var lx0=p0.X()-Math.sin((80-i*5)*Math.PI/180)*r; |
| - | var ly0=p0.Y()-Math.cos((80-i* | + | var ly0=p0.Y()-Math.cos((80-i*5)*Math.PI/180)*r; |
| - | var lx1=p0.X()-Math.sin((20-i* | + | var lx1=p0.X()-Math.sin((20-i*5)*Math.PI/180)*r; |
| - | var ly1=p0.Y()-Math.cos((20-i* | + | var ly1=p0.Y()-Math.cos((20-i*5)*Math.PI/180)*r; |
var p0 = board.create('glider', [lx0, ly0,c0], { name: '1', withLabel: false, size:10, fillColor:"blue"}); | var p0 = board.create('glider', [lx0, ly0,c0], { name: '1', withLabel: false, size:10, fillColor:"blue"}); | ||
var p1 = board.create('glider', [lx1, ly1,c0], { name: '1', withLabel: false, size:8}); | var p1 = board.create('glider', [lx1, ly1,c0], { name: '1', withLabel: false, size:8}); | ||
