Test
Aus Wiki1
(Unterschied zwischen Versionen)
| Zeile 5: | Zeile 5: | ||
var r=5; | var r=5; | ||
var p0; | var p0; | ||
| + | |||
| + | for (let i = 0; i < 10; i++) { | ||
var p0=board.create('point', [0.0, 30.0]); | var p0=board.create('point', [0.0, 30.0]); | ||
| + | |||
var c0=board.create('circle', [p0, r]); | var c0=board.create('circle', [p0, r]); | ||
| - | var lx0=p0.X()-Math.sin(80*Math.PI/180)*r; | + | var lx0=p0.X()-Math.sin((80-i*10)*Math.PI/180)*r; |
| - | var ly0=p0.Y()-Math.cos(80*Math.PI/180)*r; | + | var ly0=p0.Y()-Math.cos((80-i*10)*Math.PI/180)*r; |
| - | var lx1=p0.X()-Math.sin(20*Math.PI/180)*r; | + | var lx1=p0.X()-Math.sin((20-i*10)*Math.PI/180)*r; |
| - | var ly1=p0.Y()-Math.cos(20*Math.PI/180)*r; | + | var ly1=p0.Y()-Math.cos((20-i*10)*Math.PI/180)*r; |
| - | var | + | var p0 = board.create('glider', [lx0, ly0,c0], { name: '1', withLabel: false }); |
| - | var | + | var p1 = board.create('glider', [lx1, ly1,c0], { name: '1', withLabel: false }); |
| - | var | + | var c0=board.create('circle', [p0, r]); |
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| - | + | ||
| + | } | ||
</jsxgraph> | </jsxgraph> | ||
